Save Window Locations For VST Effects and Instruments
- Dominant language
- C++
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Description
Hello Everyone,
I searched around to see if anyone mentioned this, but I didn't see anything, I would imagine someone would have already.
When you save an LMMS project, it seems to remember where its main components (Mixer, B+B Editor, Song Editor, etc.) were located on your screen, but it does not remember where any native plugins, 3rd party VST effects, VST instruments were located.
Not sure if this is a big issue to others, but my own opinion is it may be nice to be able to do so.
This way you can keep effects and instruments a little more organized if you choose to.
I am currently testing out version 1.1.3 so I am not sure if this was fixed in the 1.2.0 RC1 beta.
The beta does not currently work on my machine so I have no way to test this, if someone would verify this on that version that would be great to know if this was added.
If anyone has any opinions on this to share, please do so.
Thank You
Contributor guide
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Research direction
The issue does not name files, tests, or entry points. Start by locating the project save/load handling and the window management for native plugins and VST effects or instruments. Done means reopening a saved project restores those plugin window locations, alongside the existing main-component positions.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- desktop
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100