Monstro Pulsewidth Bug
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- Dominant language
- C++
- Stars
- 10.4k
- Forks
- 1.3k
- Avg merge
- 2d 13h
- Merged PRs (30d)
- 7
Description
to reproduce:
1. load a Monstro instance with default preset
2. set the volume of OSC2 and 3 to zero(we want to hear just OSC1's sound)
3. set PW to minimum possible value(mine is .25%)
4. hold the G key(you may try it on different octaves)
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue in a Monstro instance with the default preset, OSC2 and OSC3 muted, minimum pulse width, and a held G note across octaves. Inspect the Monstro pulsewidth behavior and confirm the intended result with maintainers, since the report does not describe the observed symptom or expected outcome.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- audio-video-rtc
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100