Making a good first-view impression
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- Dominant language
- C++
- Stars
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- Forks
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- Avg merge
- 2d 13h
- Merged PRs (30d)
- 7
Description
I hope this can be understood in the correct context, but think about how a new user see the program for the _very first time_.
It is quite overwhelming.
What about this:

It is clean and set focus on the first item most users would like to test/ play with emediately :
The piano!
It also has information about lmms on the net, and it is not cluttered with a lot of windows.
So now if The the user press a key
The sound is chocking -> horrid
I would suggest a nice musical sound, just as if the user has bought a new piano
Try this setting

'negated envelope' and compare to lmms current default
Surely the suggested setting in ENV gives a better instrumental feeling?
Observe the serious reduced volume!
Wouldn't a new user get a better musical impression from the program
Btw look at the timing-gadget
New default projects weirdly shows negative time
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue mentions the first-view layout, the default piano sound and envelope settings, and the timing gadget, but names no files or tests. Start by reproducing a new user's first launch and inspect the existing default project and startup UI behavior. Done would require an agreed scope and verified improvements to the initial experience.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- desktop
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100