LADSoft / LADSoft/OCIDE

ocide: FR to allow to set the editor of unknown file extensions

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Dominant language
C
Stars
16
Forks
1
PR merge metrics
No merged PRs in 30d

Description

Some projects use file extensions that are unknown to OCIDE but should be usable with C/C++ editor component.

Currently they are opened as text files, it would be nice to be able to create own mappings for the editor (specifying custom build steps is a separate issue [I think custom build steps aren't possible yet, but I haven't checked the documentation]).

A partially related issue is that it is likely reasonable to set the extensions "y" and "l" (yacc/bison and lex/flex) to the C/C++ editor component (if there's only a single for both, like it is the case with Visual Studio) as both file types in a project that is loaded via OCIDE will result in a C or C++ file (and therefore contains C / C++ parts).

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by tracing how OCIDE chooses an editor for unknown file extensions and how the C/C++ editor component is selected. Define completion as allowing project-specific editor mappings, while considering the mentioned yacc/bison (.y) and lex/flex (.l) extensions; custom build steps are explicitly separate.

Written by the indexing model from the issue text.

Assessment

Tech stack
c, cpp
Domain
desktop, devtools
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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