KitwareMedical / KitwareMedical/SlicerVirtualReality
Option to access video feed from stero cameras (VIVE PRO)
- Dominant language
- C++
- Stars
- 137
- Forks
- 62
- Avg merge
- 8h 8m
- Merged PRs (30d)
- 8
Description
Adam Rankin edit:
> Access to camera (stereo camera treated as one image, horizontally side-by-side):
> https://github.com/ValveSoftware/openvr/blob/master/headers/openvr.h#L4892
>>1.0.16
>>https://github.com/ValveSoftware/openvr/blob/v1.0.16/headers/openvr.h#L4537
>
> Camera interface
> https://github.com/ValveSoftware/openvr/blob/master/headers/openvr.h#L4007
>> 1.0.16
>>https://github.com/ValveSoftware/openvr/blob/v1.0.16/headers/openvr.h#L3734
>
> and most importantly, grabbing camera frames
> https://github.com/ValveSoftware/openvr/blob/master/headers/openvr.h#L4035
>>1.0.16
>>https://github.com/ValveSoftware/openvr/blob/v1.0.16/headers/openvr.h#L3762
Contributor guide
No contributing guide indexed for this repository
Research direction
Start with the linked openvr.h camera interface and the referenced camera-frame capture definitions. Determine how SlicerVirtualReality should expose the VIVE PRO stereo camera feed, and consider the work complete when users can access the side-by-side feed through a supported option.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- ar-vr-xr
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100