KitwareMedical / KitwareMedical/SlicerVirtualReality

Two-handed manipulation of MRML objects

Open
#51 0 comments 0 reactions 0 assignees View on GitHub
enhancement
Dominant language
C++
Stars
137
Forks
62
Avg merge
8h 8m
Merged PRs (30d)
8

Description

Same way as Pinch3D works for world manipulation.

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue names no files, tests, or entry points. Start by locating the existing Pinch3D world-manipulation implementation and determine how MRML objects are handled there. Done means two-handed manipulation of MRML objects behaves in the same way as Pinch3D.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
ar-vr-xr
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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