KitwareMedical / KitwareMedical/SlicerVirtualReality
Two-handed manipulation of MRML objects
Open
enhancement
- Dominant language
- C++
- Stars
- 137
- Forks
- 62
- Avg merge
- 8h 8m
- Merged PRs (30d)
- 8
Description
Same way as Pinch3D works for world manipulation.
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue names no files, tests, or entry points. Start by locating the existing Pinch3D world-manipulation implementation and determine how MRML objects are handled there. Done means two-handed manipulation of MRML objects behaves in the same way as Pinch3D.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- ar-vr-xr
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100