KineticBloom / KineticBloom/Project_TRT
Make the Player Charcter Talk Randomly
Open
- Dominant language
- C#
- Stars
- 5
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
Make the PC randomly talk w/ a bubble above their head as they walk in the world. Take the snippets from an Ink file.
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by locating the player-character movement entry point and the Ink file containing the speech snippets. Trace where the character walks in the world, then determine how a speech bubble is displayed and how random snippets can be selected. Done means the player character randomly displays Ink-derived speech bubbles while walking.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100