KineticBloom / KineticBloom/Project_TRT

Implement Squash and Stretch

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#395 0 comments 0 reactions 1 assignee Claimed by @tblagarrett View on GitHub
Dominant language
C#
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Description

Have the squash and stretch play on NPCs when they talk. Should squash faster and deeper when they are actually talking (the text is typing) and slower and shallower when not (needs player input to continue).

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