KineticBloom / KineticBloom/Project_TRT
Implement Squash and Stretch
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- Dominant language
- C#
- Stars
- 5
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- 0
- PR merge metrics
- No merged PRs in 30d
Description
Have the squash and stretch play on NPCs when they talk. Should squash faster and deeper when they are actually talking (the text is typing) and slower and shallower when not (needs player input to continue).
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