KineticBloom / KineticBloom/Project_TRT

Recycle Roro

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Dominant language
C#
Stars
5
Forks
0
PR merge metrics
No merged PRs in 30d

Description

Create a script and UI for a recycle roro who can be offered items, then gives the player an item after 10 items have been given.
* Reappropriate the bartering UI to accept a single item at a time and not give an item when it does
* Add new tag `#Recycle` to trigger this through dialogue
* Set the NPC's barter flag to true after 10 items have been given

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by locating the existing bartering UI, dialogue tag handling, and NPC barter-flag logic referenced in the issue. Trace how an item is offered and how rewards are granted, then verify that the new #Recycle flow accepts one item at a time, waits for 10 items, and enables the NPC barter flag before rewarding the player.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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