KineticBloom / KineticBloom/Project_TRT

Finalize Card Effects

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Dominant language
C#
Stars
5
Forks
0
PR merge metrics
No merged PRs in 30d

Description

On the [Effect Cards Design Doc](https://docs.google.com/document/d/1m9o-ukQ8ZNsWCsYjJdE8uUoIKiV_QUY1cikKp-NMU6s/edit?usp=sharing) finalize the different types of effects and conditions the cards can have. Ex. Card effect is to add 4 value to all fruit items and the condition is for a metal item to be traded.

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by reading the Effect Cards Design Doc linked in the issue and identify the unresolved effect types and conditions. Done means the different card effects and their conditions are finalized in that document, including examples such as adding value to fruit items when a metal item is traded.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
design, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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