KineticBloom / KineticBloom/Project_TRT

Squash and Stretch for Bartering UI

Open
#189 0 comments 0 reactions 0 assignees View on GitHub
Dominant language
C#
Stars
5
Forks
0
PR merge metrics
No merged PRs in 30d

Description

Art wants something like in Bubble Beast Digi Dungeon. Maybe ask for more specifics about what is being animated and when?

Contributor guide

No contributing guide indexed for this repository

Research direction

No files, tests, or entry points are named. First clarify which bartering UI elements should use squash-and-stretch, when the animation should play, and what the intended behavior is from the Bubble Beast Digi Dungeon reference. Done should mean the agreed UI animations are implemented and visibly match those criteria.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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