KineticBloom / KineticBloom/Project_TRT
Research Optimizations
Open
- Dominant language
- C#
- Stars
- 5
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
Research various optimizations that we could possibly add to the game like:
- [ ] Render culling for things outside of camera
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue only identifies render culling for objects outside the camera and names no files, tests, or entry points. Start by locating the game's rendering and camera systems, then document which optimization candidates are feasible and how they would be evaluated. Done means a concrete, actionable research summary rather than an implemented change.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev, performance
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100