KhronosGroup / KhronosGroup/glTF
Shadow support for KHR_lights_punctual ?
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Description
Wondering if GLTF Lights can support shadows in ThreeJS? The lights work perfectly but there's no shadows and I'm having a hard time finding any documentation surrounding this besides this post. https://github.com/takahirox/KHR_lights_shadows
Contributor guide
Research direction
Start by reviewing the KHR_lights_punctual context in the issue and the linked KHR_lights_shadows proposal. Determine whether shadow support belongs in the glTF specification and what concrete behavior or documentation would define completion.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- three.js
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100