KhronosGroup / KhronosGroup/glTF

typo in 3.7.3.2. Joint Hierarchy?

Open
#2,229 3 comments 0 reactions 1 assignee Claimed by @lexaknyazev View on GitHub
specification
Dominant language
HTML
Stars
7.8k
Forks
1.2k
Avg merge
17h 26m
Merged PRs (30d)
5

Description

Is this a typo in the spec? Shouldn't "joints" be [0, 1] and "skeleton" is 0? Otherwise why is node_0 translation applied to the skinned mesh if it is not a joint (i.e. node_0 transform is applied to node_1, but not to the skinned mesh)?

![image](https://user-images.githubusercontent.com/95188751/203904556-3ebd909e-78c6-4998-8e29-863fc67617d7.png)

Contributor guide

Open the contributing guide

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.