KhronosGroup / KhronosGroup/glTF

Export deforming bones only without exporting animations

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Description

Currently, to export deformation bones only, you have to export animations:
![image](https://user-images.githubusercontent.com/48222967/174159731-91f57f48-c01f-4010-a4d8-6f79d72c3261.png)
I need to separately export meshes without animations, and animations attached to the armature; however, I need the skeleton to always be exported without non-deforming bones.

Contributor guide

Open the contributing guide

Research direction

No files, tests, or entry points are identified in the issue. First determine which exporter or tool the request targets and clarify the expected behavior for meshes, animations, and deforming versus non-deforming bones before locating the relevant implementation and tests.

Written by the indexing model from the issue text.

Assessment

Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

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