KhronosGroup / KhronosGroup/glTF

Shape Model (Geometry/Topology) Paradigms

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Description

Hi all,

glTF supports "triangular meshes" and "primitive.mode," so, is there any plan to support more shape (geometry/topology) paradigms?
In the engineering environment, there's a need to support more paradigms than "triangular meshes" especially for emulation, simulation and analysis purposes

Kind regards,
Ehsan

Contributor guide

Open the contributing guide

Research direction

Start with glTF's primitive.mode and the existing triangular-mesh model described in the issue. Review the related geometry and topology discussion to determine whether additional shape paradigms are in scope. Done would require an agreed specification direction, not just a localized implementation change.

Written by the indexing model from the issue text.

Assessment

Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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