KhronosGroup / KhronosGroup/glTF-iOS-Viewer
Setting scale of a model back again to 100%
- Dominant language
- Swift
- Stars
- 74
- Forks
- 11
- PR merge metrics
- No merged PRs in 30d
Description
Hello, that's a great app but when we try to put an item in a room, we are rotating the item. And when we are rotating, then it scales down or up. And there's really no way to set it to 100% back again. Also maybe there could be an option for not letting scaling the model.
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by reproducing model placement and rotation in the iOS viewer, then locate the code handling model scale during those interactions. Define how restoring 100% should behave and whether scaling can be disabled; done means both requested controls work without changing rotation behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- ios, swift
- Domain
- ar-vr-xr, mobile-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100