KhronosGroup / KhronosGroup/glTF-Tutorials

Question: How to create mesh animations ?

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Dominant language
Python
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Description

Hey,
thank you for the work you put into this amazing tutorial.

I would like to animate a mesh
```
vertices = [(0.1,0.2,0.3), (0.1,0.3,0.4),...]
edges = [[1,0,1],[1,1,1],...]
```
and the single vertices change over time,e.g. ( (0.1,0.2,0.3) -> (0.05,0.3,0.4)). That means, each vertex of the mesh is changed
separately.

I have seen the simple rotation animation chapter as well as the chapters for animation and meshes but I can bring them together.
How would you do that?

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue names no file, test, or entry point. Start by reviewing the existing mesh and animation chapters together with the simple rotation animation chapter; done would be a documented explanation of how to animate individual mesh vertices over time.

Written by the indexing model from the issue text.

Assessment

Domain
documentation
Issue type
Documentation
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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