KhronosGroup / KhronosGroup/glTF-Compressor

Can't find the way to import my own glTF & textures into the compressor

Open
#24 3 comments 0 reactions 0 assignees View on GitHub
Dominant language
JavaScript
Stars
83
Forks
11
PR merge metrics
No merged PRs in 30d

Description

There must be a way but it has eluded me.

If indeed there is, please make it more obvious. If there isn't, add it.

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by tracing how the glTF-Compressor currently accepts input, since the issue names no file, test, or entry point. Determine whether importing user-supplied glTF files and textures is already supported; make that workflow obvious or add it, then verify that both a glTF asset and its textures can be compressed.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
tooling
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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