KhronosGroup / KhronosGroup/glTF-Asset-Generator
Fix new skinning issues
- Dominant language
- C#
- Stars
- 180
- Forks
- 45
- PR merge metrics
- No merged PRs in 30d
Description
After updating the validator there are a few new skinning issues in the generated models (see reports for details):
- Animation_Skin_02
- [ ] `NODE_SKINNED_MESH_NON_ROOT`
- [ ] `NODE_SKINNED_MESH_LOCAL_TRANSFORMS`
- Animation_Skin_06
- [ ] `SKIN_NO_COMMON_ROOT`
- Animation_Skin_07 and Animation_Skin_10 (see #559)
- [x] `ACCESSOR_JOINTS_USED_ZERO_WEIGHT`
Contributor guide
Research direction
Start with the generated assets Animation_Skin_02 and Animation_Skin_06 and review the validator reports referenced in the issue. Investigate the unchecked NODE_SKINNED_MESH_NON_ROOT, NODE_SKINNED_MESH_LOCAL_TRANSFORMS, and SKIN_NO_COMMON_ROOT findings; done means those reports are resolved, while the checked ACCESSOR_JOINTS_USED_ZERO_WEIGHT item remains complete.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- computer-graphics, testing-qa
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100