KhronosGroup / KhronosGroup/glTF-Asset-Generator

Fix new skinning issues

Open
#558 1 comment 1 reaction 0 assignees View on GitHub
Dominant language
C#
Stars
180
Forks
45
PR merge metrics
No merged PRs in 30d

Description

After updating the validator there are a few new skinning issues in the generated models (see reports for details):

- Animation_Skin_02
- [ ] `NODE_SKINNED_MESH_NON_ROOT`
- [ ] `NODE_SKINNED_MESH_LOCAL_TRANSFORMS`
- Animation_Skin_06
- [ ] `SKIN_NO_COMMON_ROOT`
- Animation_Skin_07 and Animation_Skin_10 (see #559)
- [x] `ACCESSOR_JOINTS_USED_ZERO_WEIGHT`

Contributor guide

Open the contributing guide

Research direction

Start with the generated assets Animation_Skin_02 and Animation_Skin_06 and review the validator reports referenced in the issue. Investigate the unchecked NODE_SKINNED_MESH_NON_ROOT, NODE_SKINNED_MESH_LOCAL_TRANSFORMS, and SKIN_NO_COMMON_ROOT findings; done means those reports are resolved, while the checked ACCESSOR_JOINTS_USED_ZERO_WEIGHT item remains complete.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
computer-graphics, testing-qa
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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