KhronosGroup / KhronosGroup/WebGL

Extended brightness range rendering

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Description

The current spec does not clearly indicate what should be done with color values that land outside of the standard dynamic range gamut of the screen (colors that, when converted to the color space of the screen, land outside of the `[0, 1]` interval).

The following proposal indicates a default behavior (that matches existing implementations and WebGPU's default behavior), and provides a mechanism for opting in to extended-range brightness.
https://github.com/ccameron-chromium/webgl-hdr/blob/master/EXPLAINER.md

Contributor guide

Open the contributing guide

Research direction

Start by reading the linked EXPLAINER.md, then compare its proposal with the current WebGL specification. The work is complete when the specification clearly defines handling of out-of-range color values and the proposed opt-in mechanism for extended-range brightness.

Written by the indexing model from the issue text.

Assessment

Domain
computer-graphics, web-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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