KhronosGroup / KhronosGroup/WebGL

webgl-1on2 library for easing porting of webgl1 content to webgl2

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#3,030 2 comments 0 reactions 1 assignee Claimed by @kdashg View on GitHub
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Description

Even supporting dummy webgl1 extensions that call into the webgl2 context would help. (e.g. `WebGL1on2ExtensionInstancedArrays.drawArraysInstancedANGLE` calling `WebGL2RenderingContext.drawArraysInstanced`)

I should have something working shortly.

Contributor guide

Open the contributing guide

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