KhronosGroup / KhronosGroup/WebGL
Changing getContext() slightly
- Dominant language
- HTML
- Stars
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- Avg merge
- 2d 9h
- Merged PRs (30d)
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Description
Heya, in https://github.com/whatwg/html/pull/3370 I'm changing getContext() so it always has two arguments and the second argument gets pre-processed a bit before being passed on. This should in theory simplify the algorithm on your end.
Should we refactor things more so we can invoke an algorithm in the WebGL specification directly? It's currently a little handwavy.
Contributor guide
Research direction
Start with the WebGL getContext() algorithm and the linked WHATWG HTML pull request 3370, which describes the proposed argument preprocessing. The issue names no repository file or test; done would require an agreed scope for the cross-spec refactor and a resolved specification change.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- html
- Domain
- web-dev
- Issue type
- Refactor
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100