KhronosGroup / KhronosGroup/WebGL

Include minimums in WebGL 2.0 spec

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Description

Florian Bösch in https://www.khronos.org/webgl/public-mailing-list/archives/1701/msg00069.php suggested to incorporate the table of minimums from the OpenGL ES 3.0 spec into the WebGL 2.0 spec. This is a good idea and should be done.

Contributor guide

Open the contributing guide

Research direction

Read the linked WebGL mailing-list discussion and compare its proposed table with the minimums table in the OpenGL ES 3.0 specification. Locate the WebGL 2.0 specification source and determine where this material belongs. Done means the relevant minimums are incorporated accurately and the specification still renders correctly.

Written by the indexing model from the issue text.

Assessment

Domain
computer-graphics, documentation
Issue type
Documentation
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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