KhronosGroup / KhronosGroup/Vulkan-ValidationLayers
Track runtime array of Sampler and Sampled Images
Open
GPU-AV
Incomplete
- Dominant language
- C++
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Description
Currently if using a shader such as https://godbolt.org/z/Tor54eso3 it will not be tracked in GPU-AV
We have our tracking logic for mapping sampler descriptors with their mapped sampled images, but it only works when arrays are using `OpConstant`
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