KhronosGroup / KhronosGroup/Vulkan-ValidationLayers
high performance overhead from vk_ray_tracing_anyhit_KHR example
Open
GPU-AV
Performance
- Dominant language
- C++
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Description
https://github.com/nvpro-samples/vk_raytracing_tutorial_KHR/tree/master/ray_tracing__advance
The overhead is caused by descriptor indexing validation. On my laptop RTX4060 without validation this runs at hundreds of FPS. With descriptor indexing validation it runs at 5fps. Other GPU-AV options run at 50 fps or so which is usable.
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