KhronosGroup / KhronosGroup/Vulkan-ValidationLayers
Shader accesses heuristic can cause false positive in correct code
Open
Synchronization
- Dominant language
- C++
- Stars
- 1k
- Forks
- 504
- Avg merge
- 11h 35m
- Merged PRs (30d)
- 224
Description
`PositiveSyncVal.ExampleShaderAccessesHeuristicCausesFalsePositive`
https://github.com/KhronosGroup/Vulkan-ValidationLayers/pull/11714
Contributor guide
Assessment
This issue has not been assessed yet.