KhronosGroup / KhronosGroup/Vulkan-Samples
HLSL shaders are compiled on every build
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@gpx1000 is already working on this.
Since Jan 13, 2025.
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Description
It looks like every build of the project triggers full SPIR-V compilation for all HLSL shaders. While that compilation is fast, it becomes pretty annoying when you're working on the samples as this happens every time.
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- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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