KhronosGroup / KhronosGroup/Vulkan-Docs
Cross-vendor version of VK_NV_shader_image_footprint
- Dominant language
- JavaScript
- Stars
- 3.3k
- Forks
- 549
- Avg merge
- 5d 5h
- Merged PRs (30d)
- 2
Description
This issue is similar to #1423
VK_NV_shader_image_footprint to my understanding is a DirectX 12 Ultimate version of sampler feedback, is there anything to be said about a possible VK_EXT_shader_image_footprint or VK_EXT_sampler_feedback (so novices will quickly know what this extension does)? Right now the only possible way to use a "Sampler feedback" is either use DX 12.1 or have an Nvidia card.
Contributor guide
Research direction
Start by reading issue #1423 and the description of VK_NV_shader_image_footprint, then compare the stated DirectX 12 sampler-feedback capability with the requested cross-vendor Vulkan scope. A useful outcome would be a decided extension direction and a clear explanation of what novice users should understand, rather than an implementation patch.
Written by the indexing model from the issue text.
Assessment
- Domain
- api, documentation
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100