KhronosGroup / KhronosGroup/UnityGLTF

KHR_materials_anisotropy support

Open
#719 1 comment 0 reactions 0 assignees View on GitHub
enhancement
Dominant language
C#
Stars
2.2k
Forks
536
PR merge metrics
No merged PRs in 30d

Description

It seems to be fully ratified but I don't see any mention of it in the docs or anywhere else in this repo.

https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_materials_anisotropy/README.md

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by reading the linked KHR_materials_anisotropy specification and locating how this repository handles other glTF material extensions. Confirm which runtime and documentation entry points need support; done when anisotropy is represented and documented consistently with the extension requirements.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp, unity
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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