KhronosGroup / KhronosGroup/UnityGLTF

Unity android after building the texture is black/dark

Open
#667 1 comment 0 reactions 0 assignees View on GitHub
Dominant language
C#
Stars
2.2k
Forks
536
PR merge metrics
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Description

![avatar](https://user-images.githubusercontent.com/67746254/228842368-7e8deb13-2c8a-4d9f-83f1-f5bb35347ff1.jpg)

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by reproducing the reported Unity Android build issue and compare the resulting textures with the supplied image. The issue does not identify files, tests, Unity versions, or reproduction steps; done means determining why the texture becomes black or dark after building and confirming that it renders correctly on Android.

Written by the indexing model from the issue text.

Assessment

Tech stack
android, csharp, unity
Domain
game-dev, mobile
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
15/100

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