KhronosGroup / KhronosGroup/SPIRV-Tools

SPIR-V capabilities used by Vulkan workloads in practice

Open
#3,745 0 comments 0 reactions 0 assignees View on GitHub
component:fuzzer
Dominant language
C++
Stars
1.4k
Forks
709
Avg merge
1d 22h
Merged PRs (30d)
28

Description

Mainly to inform SPIR-V fuzz, in terms of prioritising which capabilities to pay attention to, here is a list of the SPIR-V capabilities that I have seen practical usage of in real-world shaders:

- ClipDistance
- CullDistance
- DerivativeControl
- DrawParameters
- Float64
- Geometry
- GroupNonUniform
- GroupNonUniformBallot
- Image1D
- ImageBuffer
- ImageCubeArray
- ImageGatherExtended
- ImageMSArray
- ImageQuery
- InputAttachment
- Int64
- InterpolationFunction
- MultiViewport
- RuntimeDescriptorArray
- Sampled1D
- SampledBuffer
- SampledCubeArray
- SampleRateShading
- Shader
- StorageImageExtendedFormats
- StorageImageWriteWithoutFormat
- Tessellation

Contributor guide

Open the contributing guide

Research direction

The issue names no files, tests, or entry points. Start by locating the SPIR-V fuzz capability-prioritization logic and compare it with the listed Vulkan-used capabilities. The issue does not define the intended change or acceptance criteria, so confirm those before editing.

Written by the indexing model from the issue text.

Assessment

Domain
compilers, testing-qa
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.