KhronosGroup / KhronosGroup/SPIRV-Cross

HLSL: Implement hull shader

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#905 0 comments 1 reaction 0 assignees View on GitHub
enhancement
Dominant language
GLSL
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Forks
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Avg merge
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Merged PRs (30d)
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Description

This issue has no description.

Contributor guide

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Research direction

The issue has no body, files, tests, or entry points. Start by reviewing the SPIRV-Cross codebase and its existing shader-language support to define the hull-shader scope; the completion criteria require clarification from maintainers.

Written by the indexing model from the issue text.

Assessment

Domain
compilers
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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