KhronosGroup / KhronosGroup/OpenGL-Refpages
glUniform lacks double-precision variants in GL 4.x.
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Description
GL 4.x allows double-precision uniforms, but the API documentation doesn't expose the glUniform*d(v) and glUniformMatrix*dv functions.
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the GL 4.x API documentation and compare the existing glUniform entries with the variants named in the issue. Add documentation for the missing glUniformd(v) and glUniformMatrixdv functions, then verify that the generated reference pages expose all of them.
Written by the indexing model from the issue text.
Assessment
- Domain
- computer-graphics, documentation
- Issue type
- Documentation
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Activity status
- Stale
- Clarity
- Clearly specified
- Newbie friendliness
- 45/100