KhronosGroup / KhronosGroup/OpenCOLLADA
Help! on installing COLLADAMax
- Dominant language
- C++
- Stars
- 679
- Forks
- 260
- PR merge metrics
- No merged PRs in 30d
Description
I've spent a few hours now trying to understand the general procedure for installing COLLADAMax for 3ds Max 2018. Instructions for COLLADAMAX are horribly unclear, and those for COLLADAMaya are much better.
1. Do I need to go through the CMake process for OpenCollada beforehand?
2. Does "Copy the plugin (ColladaMaxNew.dle) in the 'plugins' directory of the 3dsMax installation folder." actually mean "**Paste** the plugin (ColladaMaxNew.dle) in**to** the 'plugins' directory of the 3dsMax installation folder"?
3. The instructions seems to imply that basically pasting ColladaMaxNew.dle would install the plugin. Do I need to download anything else?
4. How can I adjust the 2017 COLLADAMax for my 3ds Max 2018 app?
5. What does "this" refer to in "Create a new folder alongside this repository (not inside it)" in CMake OpenCollada instructions? Does it mean the repository of CMake or that of OpenCollada downloaded?
Answers to ANY of these questions would be appreciated.
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by comparing the COLLADAMax instructions with the COLLADAMaya instructions, then review the CMake OpenCollada instructions mentioned in the issue. Clarify the prerequisites, plugin placement, 3ds Max 2017/2018 compatibility, and the meaning of “this”; done means the installation procedure answers all five questions unambiguously.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cmake, cpp
- Domain
- documentation
- Issue type
- Documentation
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100