KhronosGroup / KhronosGroup/OpenCOLLADA

Help! on installing COLLADAMax

Open
#552 2 comments 0 reactions 0 assignees View on GitHub
Dominant language
C++
Stars
679
Forks
260
PR merge metrics
No merged PRs in 30d

Description

I've spent a few hours now trying to understand the general procedure for installing COLLADAMax for 3ds Max 2018. Instructions for COLLADAMAX are horribly unclear, and those for COLLADAMaya are much better.

1. Do I need to go through the CMake process for OpenCollada beforehand?
2. Does "Copy the plugin (ColladaMaxNew.dle) in the 'plugins' directory of the 3dsMax installation folder." actually mean "**Paste** the plugin (ColladaMaxNew.dle) in**to** the 'plugins' directory of the 3dsMax installation folder"?
3. The instructions seems to imply that basically pasting ColladaMaxNew.dle would install the plugin. Do I need to download anything else?
4. How can I adjust the 2017 COLLADAMax for my 3ds Max 2018 app?
5. What does "this" refer to in "Create a new folder alongside this repository (not inside it)" in CMake OpenCollada instructions? Does it mean the repository of CMake or that of OpenCollada downloaded?

Answers to ANY of these questions would be appreciated.

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by comparing the COLLADAMax instructions with the COLLADAMaya instructions, then review the CMake OpenCollada instructions mentioned in the issue. Clarify the prerequisites, plugin placement, 3ds Max 2017/2018 compatibility, and the meaning of “this”; done means the installation procedure answers all five questions unambiguously.

Written by the indexing model from the issue text.

Assessment

Tech stack
cmake, cpp
Domain
documentation
Issue type
Documentation
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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