KhronosGroup / KhronosGroup/GLSL
Khronos GLSL grammar 4.60.7 has typo in "layout qualifier" section
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OpenGL
OpenGL ES
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Description
In [The OpenGL® Shading Language, Version 4.60.7](https://www.khronos.org/registry/OpenGL/specs/gl/GLSLangSpec.4.60.pdf), on page 67, there is this line:

I believe type typo is on the last line. `int vec4 v;` should be `in vec4 v;` I don't believe the former is valid GLSL.
I'm not sure if this is the right place to file issues with the core grammar spec. Is there a better place?
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