KhronosGroup / KhronosGroup/COLLADA2GLTF

Converter outputs triangle strips incorrectly

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Dominant language
C++
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Description

Replaces https://github.com/KhronosGroup/glTF/issues/135

> I didn't think we were supporting triangle strips at all, but if a COLLADA model has `tristrips`, we output `TRIANGLE_STRIPS` instead of `TRIANGLE_STRIP` (which matches WebGL), and the triangulation is wrong.

Contributor guide

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Research direction

No source file or test is named. Trace the COLLADA tristrips conversion path and inspect how the primitive mode and triangulation are emitted; done means the output uses TRIANGLE_STRIP and the strip triangulation matches WebGL expectations.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
tooling
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
42/100

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