KendallDoesCoding / KendallDoesCoding/Choose-Your-Own-Adventure-Game
[FEATURE REQUEST] - Choose Random
- Dominant language
- Python
- Stars
- 17
- Forks
- 24
- PR merge metrics
- No merged PRs in 30d
Description
Right now it is made so that for example, the user goes left they go to chapter river, and if they go right they go to chapter bridge. But I want it to be random for this and throughout the game. Because, if a user keeps on playing it they will understand how to win and it's no longer going to be fun.
It's easy to implement this using choice() (import random) is what I've heard.
Contributor guide
Research direction
Start by reading the game's chapter and choice flow, then run the game to observe how left and right choices currently lead to fixed chapters. The work is done when repeated playthroughs use varied outcomes throughout the game without breaking the adventure flow.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- python
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100