Split robot collision checking into separate compilation units
- Dominant language
- C++
- Stars
- 480
- Forks
- 92
- PR merge metrics
- No merged PRs in 30d
Description
**Is your feature request related to a problem? Please describe.**
Compilation times are growing, and they scale linearly with the number of supported robots. It gets even worse with complex robots like Spot (#67).
**Describe the solution you'd like**
We can resolve this by splitting robots' code into separate compilation units, compiling them in parallel, and then linking it all together.
**Describe alternatives you've considered**
Maybe just get things to compile faster? Or just live with the pain.
**Additional context**
We should probably also allow optionally-enabled robots in compilation as well.
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