Kapsyloffer / Kapsyloffer/ROPE
Implement a way to interrupt mid-turn
Open
bug
enhancement
- Dominant language
- HTML
- Stars
- 0
- Forks
- 0
- Avg merge
- 15m
- Merged PRs (30d)
- 12
Description
Pressing your own timer in the middle of someone else's turn should:
1. Freeze the current player's timer
2. Start your timer
3. Upon releasing "priority" it returns to the current player.
4. This feature should, if possible, stack.
Functionality sketch:
Contributor guide
No contributing guide indexed for this repository
Research direction
No files or tests are named; start by locating the timer and priority-handling entry points. Verify the current player's timer freezes, the interrupter's timer starts, priority returns correctly on release, and nested interruptions stack when possible.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- html
- Domain
- mobile-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Active
- Clarity
- Mostly clear
- Newbie friendliness
- 65/100