Tradable Interface - CanTrade
Open
bug
enhancement
- Dominant language
- Java
- Stars
- 1
- Forks
- 0
- Avg merge
- 3d 9h
- Merged PRs (30d)
- 12
Description
Determine what affects an NPCs "CanTrade" master tag. Right now, it is always set to True.
- Should be set to False when:
- [ ] NPC is Hostile, (towards Player or another NPC)
- [ ] NPC was attacked by the Player
- [ ] NPC is Interacting with another player, (Trading, Getting Pickpocketed, etc)
- Should be set to True when:
- [ ] Should be True by default when a Tradable NPC is spawned
- [ ] NPC is Neutral in behavior
- [ ] After a successful Trade
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