K1ngDiZzY / K1ngDiZzY/MineMod

Tradable Interface - CanTrade

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#119 0 comments 0 reactions 1 assignee Claimed by @johnson-darren View on GitHub
bug enhancement
Dominant language
Java
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3d 9h
Merged PRs (30d)
12

Description

Determine what affects an NPCs "CanTrade" master tag. Right now, it is always set to True.

- Should be set to False when:
- [ ] NPC is Hostile, (towards Player or another NPC)
- [ ] NPC was attacked by the Player
- [ ] NPC is Interacting with another player, (Trading, Getting Pickpocketed, etc)

- Should be set to True when:
- [ ] Should be True by default when a Tradable NPC is spawned
- [ ] NPC is Neutral in behavior
- [ ] After a successful Trade

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