JohnSundell / JohnSundell/ImagineEngine
Support creating Actors from a shape
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new feature
- Dominant language
- Swift
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Description
In the current implementation all Actors are backed by textures, but it would be nice to be able to create Actors that are just shapes.
Since core animation already has a CAShapeLayer, a new class ShapeLayer could be created to provide a cleaner API. Then the Actor class needs to be changed so that it can use different types of layers.
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