JetBrains / JetBrains/resharper-unity
Add an option to use full namespaces
- Dominant language
- C#
- Stars
- 1.2k
- Forks
- 142
- PR merge metrics
- No merged PRs in 30d
Description
Currently, Rider automatically unchecks the namespace provider option on the `Assets/Scripts` directory.
I personally find this fairly annoying because other editors(such as Zed and nvim) don't really have an option for this(at least that I know of).
Therefore, every other editor will use a full namespace, which makes more sense anyways, whilst Rider will complain about it.
Simply adding an option to Unity settings that would make the Scripts directory a namespace provider would be awesome.
Contributor guide
Research direction
Start by locating the Unity settings handling and the logic that treats Assets/Scripts as a namespace provider. Trace how Rider decides whether to enable that provider, then verify that a user-facing option can control it and that full namespaces are accepted without the current warning.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, unity
- Domain
- game-dev, tooling
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100