JetBrains / JetBrains/resharper-unity
Option to select protection level of Unity Event/Lifecycle functions
Open
- Dominant language
- C#
- Stars
- 1.2k
- Forks
- 142
- PR merge metrics
- No merged PRs in 30d
Description
Currently when generating event functions, Rider generates them all as private, I was wondering if an option could be added to set the default protection level of generated event functions?
(related to: #1493 )
Contributor guide
Research direction
Start by examining the Unity event-function generation entry point in Rider/ReSharper Unity support and review related issue #1493. Done means generated event functions use a configurable default protection level rather than always being private.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, unity
- Domain
- devtools, game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100