JetBrains / JetBrains/resharper-unity

Include SerializeReference in asset usages

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Dominant language
C#
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Description

It would be very useful to be able to see in what assets a class is being serialized with `[SerializeReference]`, like how "asset usages" shows where MonoBehaviours are being used.

Contributor guide

Open the contributing guide

Research direction

Start by locating the existing asset-usages handling for MonoBehaviours in the ReSharper Unity plugin and tracing how its usage results are produced. Determine the entry points and tests involved, then define completion as showing assets where a class is serialized through Unity's SerializeReference, matching the existing asset-usages behavior.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp, unity
Domain
devtools, search
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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