JetBrains / JetBrains/resharper-unity

Investigate HoloLens debugging

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#1,803 0 comments 0 reactions 1 assignee Claimed by @citizenmatt View on GitHub
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Description

See [RIDER-14682](https://youtrack.jetbrains.com/issue/RIDER-14682). Might require launching a command line executable before attaching. Can probably recognise HoloLens from player name, but launching the executable might have to be done elevated. Does this happen with the HoloLens emulator? Also, how different is HoloLens 1 vs HoloLens 2?

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