JetBrains / JetBrains/resharper-unity
Clicking on a unit asset usage should automatically highlight the correct field/property
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- C#
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Description
This can be accomplished using [Highligher.Highlight](https://docs.unity3d.com/560/Documentation/ScriptReference/Highlighter.Highlight.html).
Looks like the target received in Initialization.cs#L59 needs to be passed somehow to ShowUtil. This would also require the FindUsagesTreeView to know about it.
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