JetBrains / JetBrains/resharper-unity

Ability to redirect tracepoint output to Unity console

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#1,260 6 comments 12 reactions 1 assignee Claimed by @van800 View on GitHub
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Description

Tracepoints are hugely useful, however the output is not in a very useful place for a developer working with Unity3D. In fact I remember a while back it took me quite some time to find where they went initially. It would be a huge win if we could set tracepoints and see their output directly in the Unity console. They could be prefixed with "[TRACEPOINT]" or something for clarity sake.

(to be clear, when I say tracepoint I mean a breakpoint with _Evaluate and log_ set and _suspend_ off)

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