JayArrowz / JayArrowz/NetScape

Bug: Partial locked list

Open
#36 0 comments 0 reactions 0 assignees View on GitHub
Dominant language
C#
Stars
21
Forks
5
PR merge metrics
No merged PRs in 30d

Description

https://github.com/JayArrowz/NetScape/blob/1a3b4318a6b8b9fad8ca972d5d8759afffb9083f/NetScape.Modules.World/PlayerEntityList.cs#L35

Contributor guide

No contributing guide indexed for this repository

Research direction

Start at NetScape.Modules.World/PlayerEntityList.cs line 35 and read the surrounding list-locking logic to determine what “Partial locked list” refers to. Reproduce the behavior if possible, then establish the expected locked-list result before making a correction; the issue provides no test or additional acceptance criteria.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
backend
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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