JayArrowz / JayArrowz/NetScape
Bug: Partial locked list
Open
- Dominant language
- C#
- Stars
- 21
- Forks
- 5
- PR merge metrics
- No merged PRs in 30d
Description
https://github.com/JayArrowz/NetScape/blob/1a3b4318a6b8b9fad8ca972d5d8759afffb9083f/NetScape.Modules.World/PlayerEntityList.cs#L35
Contributor guide
No contributing guide indexed for this repository
Research direction
Start at NetScape.Modules.World/PlayerEntityList.cs line 35 and read the surrounding list-locking logic to determine what “Partial locked list” refers to. Reproduce the behavior if possible, then establish the expected locked-list result before making a correction; the issue provides no test or additional acceptance criteria.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- backend
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100