JayArrowz / JayArrowz/NetScape

Should be using SpinWait for game loop

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Dominant language
C#
Stars
21
Forks
5
PR merge metrics
No merged PRs in 30d

Description

This issue has no description.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue does not identify a file, test, or game-loop entry point. Start by locating the game loop and reading how it currently waits between iterations, then determine whether SpinWait is appropriate and verify that the loop preserves its intended timing without excessive CPU use.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev, performance
Issue type
Refactor
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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